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Interview with SimBin, Award-winning Developer of RACE Games

Filed: Gaming, Product

I recently caught up with the renowned Swedish developer SimBin about RACE On, the latest title in the company’s RACE series. Launched in October, RACE On is the only official game of two of the world’s biggest touring car spectacles; the World Touring Car Championship (WTCC) and the Swedish Touring Car Championship (STCC). The game [...]

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Interview with Codemasters about Upcoming DiRT 2

Filed: Gaming, Product

I was able to catch up with Codemasters and discuss their latest game, DiRT 2, which is coming out in November. The game has unbelievable graphics and amazing control from one of the top racing game developers in the world. This is a game not to be missed. Here are some excerpts from our discussion.

When [...]

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Logitech: Reporting Back from gamescom and GDC Europe

Filed: Events, Gaming, Product

As the Senior Manager of Business Development for the gaming group at Logitech, I had the pleasure of attending the GDC Europe and Gamescom in Cologne, Germany last week. Cologne is a vibrant city sitting on the Rhine River in western part of the country. Gamescom was an immense show, held in four large public [...]

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Rate: 12345 (Average: 4.33 out of 5)

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Interview with Speed Zone Developer, Archer Maclean

Filed: Gaming

I recently had the opportunity to sit down with Archer Maclean to talk about his upcoming game, SpeedZone, a graphically stunning, futuristic racing game for the Wii.
Archer has a 30-year track record of award-winning hits, including the seminal PSP launch title Archer Maclean’s Mercury. Among Maclean’s other acclaimed works are Pool Paradise, World Karate Championship [...]

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Logitech’s New G13 Advanced Gameboard

Filed: Gaming, Keyboards, Product

Hello, I’m Vincent Tucker. I’m a global product marketing manager in the Gaming business unit here at Logitech. I have been with Logitech for four years and in the gaming industry for more than eleven years. I work out of Logitech’s Fremont office in the Bay Area. It seems I’ve been around the world, though [...]

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