In addition to the G300 gaming mouse, with the latest update for Logitech Gaming Software we added G-Series headsets (G35 and G930) to the list of supported devices. This change has two important benefits for customers. First, it reduces the number of software installations required to manage our products. And second, it makes the products themselves work better together – because now device-specific features can be adjusted by other devices that Logitech Gaming Software supports.
Reducing the number of configuration programs that are running simultaneously is a pretty obvious benefit. Rather than having three separate pieces of software for a G19 keyboard, G400 mouse, and G930 headset, everything can be accessed from a single, central location. Additionally, with a common user interface, configuring multiple devices doesn’t require learning a different user interface for every product you own.
But the most important reason behind integrating all of our new gaming mice, keyboards, and now headsets into the same configuration software is to allow each of them to enhance the functionality of the others. For any supported devices you can assign microphone mute controls to your mouse buttons, DPI adjustments to keyboard G-keys, or even assign multi-key macros on your headset if you run out of G-keys on your G13.
One of the most useful features of Logitech Gaming Software is the DPI Shift function for G300 and G400 mice. This feature allows you to set a button on your G-Series keyboard or G300/G400 mouse to change the DPI of the mouse while that key is being down. The most obvious way to use this feature is to increase precision for sniping, but it also can be extremely useful for speeding up turret rotation in games that slow down turning in tanks.
Also, when we added support for headsets we also added controls that let you directly interface with Ventrilo, so rather than having to use a standard mouse or keyboard command (like mouse button 4 or CTRL-SHIFT-Q) to enable the Push To Talk function in Ventrilo, now you can set a G-key or mouse button to perform that action in Ventrilo directly, leaving standard button and keystroke combinations available for in-game action assignments.
These are just a few examples of how you can make Logitech G-Series keyboards, mice, and headsets communicate with each other. If you’ve got ideas for how to make them work better together, let us know in the comments!